VALKYRIE CONNECT Review

VALKYRIE CONNECT Review

VALKYRIE CONNECT

Genre - MMORPG

a producer and distributor - Ateam Inc.

Grade - 12 years of age or older.

Launched - 2016. 6.9.

Website - Official cafe, Facebook, Youtube.

Price - Partially paid purchase.

Platform - Android, iOS, Windows.

It is a Japanese game that has been released for 5 years. I understand that there is a separate Japanese server and a global server. I played this game almost from the beginning. As far as I remember, I did it at the 1st anniversary, and I also did it at the 2nd anniversary, and skipped the 3rd and 4th anniversaries. Because I didn't play games at that point. To be exact, I folded it, but sometimes I deleted it, put it back on, and then deleted it, and this time, it was put back on again, so it became this small.

I remember I had a lot of fun playing this game. The game itself is simple because you just have to press it. But this game has a unique system called Connect Battle. In the past, it was multi-tasked and played with other users, but at some point, the solo function was increased, so it was less rewarded, but the difficulty was much easier, and it was improved. Connect Battle gives you a mana flask that can be sold to a store, a ring, and the materials needed for character awakening and for reinforcement after awakening.

There are many different kinds of boss mobs. Each boss has a separate method of targeting, but some things are easy to come up with in some combination, and most of them proceed in that way. You'll know what it is by doing it yourself. For your information, there's a guide book so that you can catch a mob comfortably with a guide book, and there's a description of what characters are used to catch a connect battle boss mob, and what items are used a lot these days. I remember that there was no such thing when I played games in the past. But these days, that kind of thing has come up, making it easier to enjoy games.

When you play games, there are manna, diamonds, and meatballs, which can be used according to mana, diamonds, and meatballs. You can summon them, raise the character level, buy something from the store, and exchange it for a variety of items with coins obtained while proceeding with various contents in the store. Weapons, obes, ornaments, etc.

There are many characters. There are many, but the trend is increasing day by day. The game has an of system, which allows you to strengthen your obro characters gained through various stages. In the past, the purple ob was the highest level, but now there is a red ob. And when you fill up all the red orbs, it turns into a gold border.

Each character has a different usage. Some things can be used this way at some point, and through hero quests, character sculptures and keys can be obtained, used to make them stronger, and awakened. Awakening makes the character's appearance and specification soft and different. All characters can be obtained mostly by summoning, sometimes at some point or by connect battle.

VALKYRIE CONNECT Configuration

Menu - Hero, Blacksmith, Summon, Merchant, Mission, Options.

Quest - Hero, Shingi Quest, Connect Battle, Score Attack, Einherar Expedition, Arena, Grand Arena, Tower of Valhalla.

Events - Connect Battle, Score Attack, Raid Battle.

The game itself is not bad. It's fun, too. But it's a bit weird because it seems like it's only increasing day by day.

For example, character costumes are examples, but honestly, I don't think we should put options in the concept of costumes or decorating. And to move on to the Red of, you have to summon a character, which is not easy to make a character strong unless it is a regular character. So I think the items needed at the Red of Time should be adjusted in a way that can be obtained from a key quest or something.

There are all kinds of summons, but the gap is too wide because they produced so many monster characters that they had to waste money on the game during the Arena Battle of Arena. Thanks to this, the balance is terrible when playing Arena. And there are technologies like this and that, and I think unification is necessary.

Connect Battle is the charm of this game, which is the most boring, headache, and not fun. Difficulty is difficult, and time passes by time.

from http://goddog1248.tistory.com/33 by ccl(A) rewrite - 2021-04-12 08:00:49